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Sieving Primes 2

Rmvng ll vwls

Sieving Primes

composites (p:ps) = cs
    where cs = (p*p) : merge (map (p*) (merge ps cs)) (composites ps)

merge (x:xs) (y:ys) | xy           = diff (x:xs) ys

Public domain

Christmas Tree

Visualizing collisions

We added visualization of collisions to physbam’s opengl viewer for the high resolution cloth paper. These turn out to be one of the prettiest things it generates. Here are screenshots of edge-edge collision pairs (two edges colliding) and point-face collision pairs (a point colliding with a face) for a scene with a bunch of soft deformable objects:

Never do this

Here’s a snippet of code to sneak into someone’s .pythonrc if you want them to hate you:

    import sys
    from numpy import *

    class Evil:
        size = array(1).itemsize
        __array_interface__ = {
            'shape' : (1,),
            'typestr' : '<i%d'%size,
            'data' : (id(1)+2*size, 0) }

    asarray(Evil())[0] = 2
    assert 1 == 2

It’s even platform independent! (Note: it will be less innocuous if the class isn’t named Evil.)

Balancing circles

Hydrogen to electricity?